
Overview
MetaForge is a versatile library for creating custom editor windows from model objects using metadata in Unreal Engine 5. It provides a reusable system that allows developers to define editor interfaces based on model metadata, streamlining the process of creating complex tools within the Unreal editor.

The library is designed for programmers and requires C++ knowledge to use effectively. MetaForge is modular, making it possible to use each component independently or as a part of a larger system. MetaForge is packaged as an Unreal plugin and is available for sale on the Fab marketplace.
Installation Guide
To install MetaForge in your Unreal project:
Purchase and download MetaForge from the Fab marketplace.
Extract the downloaded package.
Copy the
MetaForgefolder to your Unreal installation'sPluginsdirectory.Open your project's
.uprojectfile in Unreal Engine.Go to the Plugins menu and enable the
MetaForgeplugin.Run the project build to make sure everything compiles correctly.
Dependencies
Unreal Engine 5.3-5.5
C++ development environment set up with the required dependencies for Unreal Engine.
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